Streaming
Dagger tasks have a limited lifetime - they are created, execute, finish, and are eventually destroyed when they're no longer needed. Thus, if one wants to run the same kind of computations over and over, one might re-create a similar set of tasks for each unit of data that needs processing.
This might be fine for computations which take a long time to run (thus dwarfing the cost of task creation, which is quite small), or when working with a limited set of data, but this approach is not great for doing lots of small computations on a large (or endless) amount of data. For example, processing image frames from a webcam, reacting to messages from a message bus, reading samples from a software radio, etc. All of these tasks are better suited to a "streaming" model of data processing, where data is simply piped into a continuously-running task (or DAG of tasks) forever, or until the data runs out.
Thankfully, if you have a problem which is best modeled as a streaming system of tasks, Dagger has you covered! Building on its support for Task Queues, Dagger provides a means to convert an entire DAG of tasks into a streaming DAG, where data flows into and out of each task asynchronously, using the spawn_streaming
function:
Dagger.spawn_streaming() do # enters a streaming region
vals = Dagger.@spawn rand()
print_vals = Dagger.@spawn println(vals)
end # exits the streaming region, and starts the DAG running
In the above example, vals
is a Dagger task which has been transformed to run in a streaming manner - instead of just calling rand()
once and returning its result, it will re-run rand()
endlessly, continuously producing new random values. In typical Dagger style, print_vals
is a Dagger task which depends on vals
, but in streaming form - it will continuously println
the random values produced from vals
. Both tasks will run forever, and will run efficiently, only doing the work necessary to generate, transfer, and consume values.
As the comments point out, spawn_streaming
creates a streaming region, during which vals
and print_vals
are created and configured. Both tasks are halted until spawn_streaming
returns, allowing large DAGs to be built all at once, without any task losing a single value. If desired, streaming regions can be connected, although some values might be lost while tasks are being connected:
vals = Dagger.spawn_streaming() do
Dagger.@spawn rand()
end
# Some values might be generated by `vals` but thrown away
# before `print_vals` is fully setup and connected to it
print_vals = Dagger.spawn_streaming() do
Dagger.@spawn println(vals)
end
More complicated streaming DAGs can be easily constructed, without doing anything different. For example, we can generate multiple streams of random numbers, write them all to their own files, and print the combined results:
Dagger.spawn_streaming() do
all_vals = [Dagger.spawn(rand) for i in 1:4]
all_vals_written = map(1:4) do i
Dagger.spawn(all_vals[i]) do val
open("results_$i.txt"; write=true, create=true, append=true) do io
println(io, repr(val))
end
return val
end
end
Dagger.spawn(all_vals_written...) do all_vals_written...
vals_sum = sum(all_vals_written)
println(vals_sum)
end
end
If you want to stop the streaming DAG and tear it all down, you can call Dagger.cancel!(all_vals[1])
(or with any other task in the streaming DAG) to terminate all streaming tasks.
Alternatively, tasks can stop themselves from the inside with finish_stream
, optionally returning a value that can be fetch
'd. Let's do this when our randomly-drawn number falls within some arbitrary range:
vals = Dagger.spawn_streaming() do
Dagger.spawn() do
x = rand()
if x < 0.001
# That's good enough, let's be done
return Dagger.finish_stream("Finished!")
end
return x
end
end
fetch(vals)
In this example, the call to fetch
will hang (while random numbers continue to be drawn), until a drawn number is less than 0.001; at that point, fetch
will return with "Finished!"
, and the task vals
will have terminated.